Siliconvalley.Internet.com: Cg Succumbs to OpenGL

“Graphics chipmaker NVIDIA has been a staunch supporter of
advancing 3D language OpenGL, but has always thought their Cg
Language Specification – C for Graphics is better.

“But, the Santa Clara, Calif.-based company is having second
thoughts after talking with developers, prompting NVIDIA to release
a second beta version of its high-level programming language.

“Beta 2 of the NVIDIA Cg Compiler and NVIDIA Cg Toolkit,
released Wednesday includes support for the OpenGL
GL_ARB_vertex_program extension, and allows developers to create
shaders in the Cg Language Specification and implement them in the
OpenGL 1.4 application programming interface (API)…”


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