It’s a great time to be alive if you’re a fanatic about the particulars of various performance-boosting graphics APIs. AMD’s Mantle is here, Microsoft’s DirectX 12 is coming with Windows 10, and at GDC in early March we’ll hear the first news about a successor to the open-source, cross-platform OpenGL API.
That’s not necessarily huge news if you’re using a Windows machine—unless this OpenGL successor is really special, most games will probably stick with DirectX 12 in a perpetual love/hate relationship. If you’re a Mac or Linux gamer, however, the next-generation OpenGL is potentially a huge deal.