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AirMech, New Action/RTS Hybrid Game Coming to Linux

[ Thanks to Dart for
this link. ]

“We are not against licensing or using proprietary middleware,
but so far on every step it showed to be an obstacle. An obstacle
in terms of lock-in onto specific platforms, or if a middleware
vendor is not interested to support some platforms we are
considering, or just requiring signing complex agreements.

“To us as an indie developer, freedom to pick any platform we
want and port our code base to, is really important. Other benefits
of not having middleware is that we don’t have to annoy players
with splash screens which are often required by middleware
providers. We want players to get into the game as quick as
possible, without waiting and staring at product or company logo
for some time limit defined in some licensing agreement.”


Complete Story

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