Last year in September, PPSSPP 1.3 launched with numerous goodies, including the ability to record games, support for Samsung Galaxy S7 smartphones and Apple devices running iOS 9 or later, initial support for the Vulkan API on Windows, as well as better support for 64-bit Android TV systems and Raspberry Pi SBCs. Now PPSSPP 1.4 is here with Direct3D 11 support, which appears to offer a boost in many PSP games over OpenGL or Direct3D 9, on most hardware. Along with this implementation, the development team also managed to add support for post-processing shaders in Direct3D 11.